.:Final Fantasy ~ Dark Reign:.


KNIGHT     DRAGON KNIGHT     BEAST TAMER     CLERIC     WIZARD     THIEF    
SUMMONER     NINJA     HOLY KNIGHT     DARK KNIGHT     TEMPLE KNIGHT    


Wizard Magic

Effect

MP

JP

Fire

Fire elemental magic. Causes damage equal to 2 times your magic.

16 MP

0 JP

Fire 2

Fire elemental magic. Causes damage equal to 4 times your magic.

40 MP

400 JP

Fire 3

Fire elemental magic. Causes damage equal to 6 times your magic.

56 MP

1000 JP

Fire 4

Fire elemental magic. Causes damage equal to 8 times your magic.

80 MP

2000 JP

Bolt

Bolt elemental magic. Causes damage equal to 2 times your magic.

16 MP

150 JP

Bolt 2

Bolt elemental magic. Causes damage equal to 4 times your magic.

40 MP

400 JP

Bolt 3

Bolt elemental magic. Causes damage equal to 6 times your magic.

56 MP

1000 JP

Bolt 4

Bolt elemental magic. Causes damage equal to 8 times your magic.

80 MP

2000 JP

Ice

Ice elemental magic. Causes damage equal to 2 times your magic.

16 MP

150 JP

Ice 2

Ice elemental magic. Causes damage equal to 4 times your magic.

40 MP

400 JP

Ice 3

Ice elemental magic. Causes damage equal to 6 times your magic.

56 MP

1000 JP

Ice 4

Ice elemental magic. Causes damage equal to 8 times your magic.

80 MP

2000 JP

Water

Water elemental magic. Causes damage equal to 5 times your magic.

52 MP

800 JP

Slow

Cuts target's speed in half for 6 turns.

32 MP

300 JP

Stop

Target is unable to make any actions for 3 turns witha 30% probability.

32 MP

600 JP

Break

Causes to target to become petrified and unable to make any actions witha 30% probability.

48 MP

800 JP

Poison

Target loses HP each turn for 6 turns by amount equal to his spirit.

42 MP

800 JP

Bio

Non-elemental magic. Causes damage equal to 2 times your magic. Adds 'poison' with a 60% probability.

64 MP

1600 JP

Drain

Absorbs target's HP by amount equal to your magic.

32 MP

500 JP

Osmose

Absorbs target's MP by amount equal to your magic.

32 MP

500 JP

Demi

Gravity elemental magic. Damages target's HP by amount equal to 1/4 their current HP.

52 MP

800 JP

Death

KO's target with 30% probability.

32 MP

800 JP

Comet

Non-elemental magic. Causes damage equal to 5 times your magic.

52 MP

1000 JP

Meteor

Non-elemental magic. Causes damage equal to 5 times your magic to all enemies.

156 MP

2000 JP

Flare

Non-elemental magic. Causes damage equal to 10 times your magic.

144 MP

2000 JP


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