.:Final Fantasy ~ Dark Reign:.


KNIGHT     DRAGON KNIGHT     BEAST TAMER     CLERIC     WIZARD     THIEF    
SUMMONER     NINJA     HOLY KNIGHT     DARK KNIGHT     TEMPLE KNIGHT    


Temple Knight Skill

Effect

MP

JP

Blind

Cuts target's strength in half for 6 turns with a 60% probability.

36 MP

0 JP

Silence

Cause target to be unable to cast magic for 6 turns with a 60% probability.

36 MP

300 JP

Berserk

Causes target to be unable to cast magic with a 60% probability. Target's strength is doubled while his Evasion is cut in half. Lasts 6 turns.

36 MP

300 JP

Confuse

Causes target to make random actions on his turn for 6 turns with a 60% probability.

36 MP

300 JP

Dispel

Cancels all of targets positive status effects.

36 MP

500 JP

Sleep

Cause target to be unable to act for 6 turns with a 60% probability. (is canceled if attacked).

36 MP

500 JP

Break

Causes to target to become petrified and unable to make any actions witha 30% probability. (is canceled if attacked).

48 MP

800 JP

Aspel

Absorb MP from target by amount equal to your magic.

64 MP

1000 JP

Drain

Absorb HP from target by amount equal to double your magic.

64 MP

1000 JP

Zombie

Causes curative spells and items to cause damage instead with a 30% probability. (phoenix down trick only works with some monsters).

64 MP

2000 JP

Shock!

Damages with triple the difference between your max HP and current HP.

96 MP

2000 JP


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